Single Project.

RPG Systems

The goal of this project is to create different systems that an RPG game may need. There are basic elements like a quest system, a map system or an inventory system, but there is also a skill system with a class and the possibility to increase the power of the skill. To continue in the project, there is a store system to buy items or skills, a 360° compass at the top of the screen, a day/night system and a mesh combiner that automatically combines the right material to optimize static models.

Project Details

Start Date: July 7, 2021

Game Motor: Unity (C#)

Code: Github.com

ALL WORKS

About

My name is Maximilien, I like programming games, I enjoy reading mangas, manhwas or manhuas. I also like watching jv streams, anime or listen to music (rock, metal, j-pop or rap). My favourite game genres are RPG games, management and strategy games strategy games such as Civilization 6, Total War: MEDIEVAL II, or Planetbase. I also really like the MMO-RPG Riders of Icarus. I also enjoy rhythm or Gacha games such as League of Pantheon or Bang Dream. I'm also self-taught in Japanese.

Social Links